The bedrock of my tactic requires that the midfielders work hard, and the only criteria I expect to be met is tackles made. Against really good sides, it will be interesting to see if he tracks back like I expect.Īnother important stat I was looking for was tackles. The sheer number of players attacking, forces the backline to recede and this frees up space. He is supposed to be an MR and defensive minded, watching the game I do notice that because we are playing so high he gets a lot of space to exploit. I am surprised to see Stefani making so many crosses from the right. The heatmap seems to suggest that we are in the right parts of the pitch. Our next game was going to be a lot harder home to Hull who are a premiership side. The tactic worked the way I expected and we hammered them comfortably. Our fist match FA Cup game against Colchester.this should be fun. I intend to generate the same via shouts and this can’t be done if you tweak the settings to much. One of the key ingredients of the tactic was my ability to go from flanks to attacking through the middle with changes to width and passing instructions. Since I want the option of playing narrow and wide, I will make no width adjustments. For instance, if my ML is meant to be defensive, he should only cross from deep. I have made some changes, based on how I want them to either hold up the ball, run with ball and move (cut inside), there are also slight changes to crossing instructions. Not to the sliders, but to the instructions.
![menu bar championship manager 0102 menu bar championship manager 0102](https://a.storyblok.com/f/73553/1920x1080/6f66dca5f9/cjb1nne2h01y701269wq7wjur-1-8-1-hge.jpeg)
To get the right kind of movement for FM13, I simply look at their roles. In the original, I had the left player being an attacking winger and the RFW being and inside forward.
![menu bar championship manager 0102 menu bar championship manager 0102](https://agentprince.files.wordpress.com/2017/07/match-4.png)
In attack we have one winger, one advanced forward and one DLF. This foursome are key to making this work.
![menu bar championship manager 0102 menu bar championship manager 0102](https://cm0102blogs.files.wordpress.com/2019/01/cm0102-cm.jpg)
The DMC is an anchor man and orchestrator, with the MC being his outlet and one who will play a bit further up the pitch. These players had to be able to track and work hard for the team. You absolutely needed the right players to man the ML/MR positions. The original formation’s achilles heel was midfield. The roles for my players are easily gathered from the screenshot. The keeper is meant to be a sweeper keeper, but since I am gonna be playing so high up the pitch, I reckon observing his behaviour first. And to counter it, the DCs need to have great awareness, ball control and passing. I KNEW that the tactic would ship goals at the back versus teams who played wider and faster.so this I need to expect. In the original tactic I wanted the central DC to start attacks from deep since the whole formation was meant to be an attacking one where we’d camp in the opponents half.
![menu bar championship manager 0102 menu bar championship manager 0102](https://www.otbfootball.net/wp-content/uploads/2018/02/Football-Management-Games.jpg)
The defensive group is made up of essentially 4 players including the keeper. This time around seeing that the game can play with 3 DCs, I’ve opted to retain the original shape and applied the logic of how I wanted the 3 parts of the formation to work together. Its gotta look essentially like s a bit different from the original where it started out with a sweeper backline. Before I make any tactic I usually have a clear plan on how its supposed to play, the kind of players it needs and essentially what I need to do to counter it as well. So I decided to make the tactic for FM2013 again. That was the original reason why it was made, of course breaking the engine was the real reason. In every version of FM I seek to recreate some of my older tactics from previous versions, perhaps Scramjet is my favorite only because it featured a chance for me to play a game of football without fullbacks. These legacy tactic requests, they fire up my imagination.